Wednesday, August 24 2011

I have a Galaxy S II. I absolutely love it. It is a top grade, gorgeous device.

Those things I don't love, however, can be traced back to Samsung's infatuation with all things Apple.

A lack of a notification light, for instance. This makes a 10 out of 10 device a 9 out of 10, in my opinion. I have absolutely no doubt that when Samsung rationalized this decision they looked to the iPhone as their model: It doesn't have one, so better without, right? Not even close. It makes it a major nuisance knowing if there are notifications pending, reducing the utility and value of the device.

The Galaxy S II also lacks a trackball of any sort. This makes editing text a PITA as you try to move the cursor around awkwardly by poking at positions on the screen. Track "balls" (preferrably optical) also help for on the go phone use, allowing you to scroll emails, etc, with the phone in one hand.

Both are failings of the iPhone, not features or redeeming qualities. Copying such brokenness doesn't help the platform. Learn to ignore those who will invariably herald whatever Apple does because their rhetoric is not evidence based, it's simply an indoctrination to follow and champion.

Even iOS' rubber-band scrolling (where it lets you exceed the bounds of a list but then bounces back) makes an appearance on the GS II, as it does on HTC's Sense. Why? This is not an intuitive interface element, and is deficient compared to Gingerbread's stock behavior. There is no real life metaphor that correlates with this broken usability.

Stop copying the iPhone. Seriously, just stop. You don't need to, and when you do it makes your products worse.

And just to get this in the wild to avoid the inevitable patents, start thinking up better input techniques. I would like a small touch sensor on the back of the device, for instance (hold your device and you can immediately imagine hundreds of uses). The possibilities are endless. Don't wait for Apple to prove that it can be done.

Update 2011-09-17- Samsung has a simply incredible manufacturing process: They seem to make a million variations of everything, specifically targeting niches, carriers, and industries (amply disproving the garbage "make one that is not quite right for everyone and that will be the best" mantra). For the Sprint variation of the Galaxy S II they did away with the large, rectangular iPhone button and went for the four capacitive buttons, added a notification light, among other not-like-an-iPhone changes. The result is a much better device. Hopefully they learn from this.

   

Reader Comments

How much of this do you think is really seated in market share envy, and not just their attempts to deal with the expected user mental model?
Ian Patrick Hughes @ 8/26/2011 11:04:29 AM
As I've commented before, rubber-band scrolling *IS* intuitive. It truly defies comprehension that you disapprove of it.
Noah Yetter @ 8/30/2011 10:57:57 PM
On that we disagree. To me the rubber-band scrolling still feels more like a defect than an actual feature. Further it's a rudiment adding to try to make up for the lack of spatial feedback. It is, in my opinion, a cheap fix for a poor interface.

I've used both substantially. If I could turn off rubber-band scrolling I would *absolutely* disable it.
Dennis Forbes @ 9/1/2011 7:26:09 AM

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About the Author
Dennis Forbes Dennis Forbes is a Toronto-based software architect. While focused primarily on the .NET and SQL Server worlds, Dennis frequently ventures outside of this comfort zone into game development and image processing. He has been published in several industry magazines, has been quoted in the Wall Street Journal and has been interviewed by NPR.

He is a vice president and lead software architect at an innovative New York City hedge fund back-office services firm.

Dennis has been working on solutions for the financial, telecommunications, and power generation markets for over 15 years.





 

Dennis Forbes